Baltic tribes settled their chosen territories from the 7th to 2nd centuries before the death of Christ; with the presence of outsiders entering, many of them came together to protect themselves.
A recently tribe united under the name of a sacred river, Lietava, Taurys is left at the fragile physical age of six; however, this is no fragile child.
You would usually find him along the shore, collecting amber in a basket so that the village he stayed with might be able to trade with passers. He might also be fishing, singing songs of Divytis or climbing into the sturdy arms of an oak to sleep. Once a year he paddlea out upon a braided raft, arm full of flowers as he gets far enough in the Baltic so the shore is only vaguely visible. He lays them carefully then on the water’s surface, asking Jurate if she might take a moment from mourning the loss of her beloved to deliver them to his vanished mother-figure, Mother Balcia. He then eats oranges and rye bread, prays, goes to sleep, and returns to shore to a very angry chieftain.
Taurys is a wary but friendly child. He has a little trouble at times speaking his language, often stumbling on r’s and confusing a diphthong here and there—please don’t point it out, as this seems to really embarrass him. He can pick up on some Slavic languages and Old Prussian, but only as far as recognizing them. He often falls asleep at random, mumbling and sometimes singing in his nap. He also cries easily, especially when things die. The child doesn’t seem to be afraid of much, treating most things with open reverence rather than fear. He is also very sensitive to the atmosphere, and will beat the ground in tears if he senses bitterness or conflict. Though small, Taurys displays an innate patience to grow things with a compassion that comes naturally to him; he much prefers it over hunting as some in his village still cling to the ways of, but understands that the latter is necessary. He is a bit gullible and will stubbornly expect you to never lie to him. It is thanks to this willingness that he will do just about anything that is asked of him, and if he is betrayed…well, he’s a child and generally forgets personal injuries. His village will likely have you beaten or thrown to bears, though.
Taurys speaks with a few gods, but his constant companion is a spirit he calls “Gabjia”; you won’t be able to see her, but tell him that she isn’t real and he’ll only look at you funny. He was told by her recently that he would enter the mystical ‘Land All Over the Seas’, and so when he encounters you, or new things, he is amazed but doesn’t completely realize that he has traversed time. Along with him is his constant companion, a small, wolfish dog he calls “Little Sister”. She is very well behaved, except around threats. He generally takes no heed to her barking though, naively taking most extensions of friendship. He often gets himself into trouble and likes to go off on his own a lot; choose to follow him, and you might discover something you forgot existed.